AI Insights · Timothy · October 2025
Top Boxing Games on iOS in Latin America: Q3 2025
Explore the performance trends of the top boxing games on iOS in Latin America during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the iOS platform in Latin America witnessed notable activity among boxing games. According to Sensor Tower data, the top five boxing apps showed varying trends in downloads, revenue, and active users.
Boxing Star: Boxing Fight Game from THUMBAGE experienced a fluctuating revenue pattern, peaking at around $1.3K in late July. Downloads started strong at 5K in early July, but gradually decreased to approximately 1.3K by the end of September. Weekly active users initially increased, reaching 6.7K, before declining steadily to nearly 3K.
Real Boxing 2 from Vivid Games S.A. maintained a steady download rate, with numbers ranging from 5.1K to 7.8K, peaking in late July. Revenue showed modest fluctuations, with a high of $608 in early September. Active users saw a rise to 14.5K by late July, with some decline towards the quarter's end.
WWE SLAM by Topps® Card Trader had minimal download activity, with occasional spikes, such as 319 in mid-September. Revenue showed a notable increase in September, ending the quarter at $661. Active users increased from 33 to 123 over the quarter.
Burrito Bison: Launcha Libre by Kongregate saw a significant download spike in late August, reaching 1.9K. Revenue remained relatively stable, with a peak of $367 in early July. Active users hovered around 4K throughout the quarter.
WWE Mayhem from Reliance Games had consistent download numbers, averaging around 600 to 800. Revenue peaked at $329 in late July, while active users saw a gradual decline from 2.1K to 1.7K.
Overall, these apps demonstrated diverse performance trends, indicating varying user engagement and monetization strategies. For more detailed insights, visit Sensor Tower.